LifeAftr Application (CRAU)
Jul. 26th, 2017 09:47 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Player Information
Name: Roxy.
Age: 32
Contact:Discord: Stadoodles#7274 | plurk:
MelonFlavored | e-mail: stardropthief@gmail.com
Current characters: N/A
Character Information
Name:Ya boi Guzma
Series: Pokemon Sun and Moon (game)
Appearance: Destruction in human form or whatever.
Please note, that because of recent developments in the games he’s been in, there are some slight visual differences! Guzma's sunglasses are actually symmetrical now, but he still wears his Team Skull medallion around his neck and there's no big, red X splashed across the Team Skull emblem on the back of his hoodie, like endgame canon has. He received a fresh copy of his unaltered hoodie in Hugtopia, for personal reasons. However, the tattoos on his arms are no longer visible in most cases, unless he feels the need to reapply them (yes, they are fake).
Age: Not given in canon, but I'll go with 28, since he looks like he's in his early to mid twenties originally, plus the few years he’s been in games.
Canon Point: After his final battle with the PC on Hau'Oli Beachfront, after the main events of the game.
Transferring From: Lifeaftr, and more recently Hugtopia.
Canon History: Here, though the wiki is fairly scarce. If a write-up is necessary, please let me know.
Canon Personality: Guzma is a thug, end of story. He has an intolerable attitude, extreme anger issues, and is generally a Bad Guy in every aspect of the word. There's a reason why people don't like him - he's very intimidating and his reputation as being the "hated boss that beats you down" precedes him. He can easily put his money where his mouth is, too, unlike so many of his senseless grunts. Guzma is tough, both in the way he battles his Pokemon, and in the way he acts. He's the boss of Team Skull for a reason - despite the team's silly antics and general incompetence, Guzma isn't any of those things. He's actually pretty smart, at least in terms of strategizing and knowing how to fight.
When he was just a child and a newbie pokemon trainer, Guzma placed third, and one time second, in numerous battle competitions - you can see these trophies in his old room in game on Route 2. He's seen as a character with great potential - he's smart, strong, and an incredible strategist to battle competitively as just a child. His potential, however, is simply lost to the foil of his terrible home life, and how it shaped him as a person. It's heavily implied even in game that Guzma's father was both physically and verbally abusive towards Guzma, seeing him as a worthless waste of space that could do nothing right: "Guzma, what is wrong with you?!" - those are words Guzma has uttered many time after a loss, and putting the pieces together about him, it's a learned phrase...one that has stuck with him for over a decade.
He has never once placed first in his competitions, only scraping second one single time. Because of his so-called losses, and the obvious lashings he received from his father for his disgrace, Guzma's self-esteem and value of himself is shot. He acts like he's a big-shot and hot stuff, but when he's torn down, he attacks himself. Really, actually attacks himself. Again, a learned trait - he seems himself as dispensable, worthless, that he deserves what he gets. Upon losses, he tugs at his hair in game, shaking back and forth, and in the manga, he whacks his head so hard against the ground, his sunglasses shatter and shards of glass wedge themselves into his forehead, making him bleed.
"Beating people down is all I know", read further into this, and it's actually quite sad. Guzma's rage stems from his resentment and bitterness toward himself and his father. For all his life as a child, he was beat down either by people in competitions, his father, or himself. Because of that, he tries desperately hard to prove himself to people, just to get recognized as being someone worth caring about. He's starved for positive reinforcement, hence the reason why he latched onto Lusamine, since she gave him what he so yearned for. She thought he was strong, she valued his power, she gave him a purpose and he seized it greedily, only to be crushed once again by the climax of the game's plot.
Despite his bad characteristics, Guzma is still very human, he has a conscience, he has morals and ethics. He is downright feared by his grunts, and yet they risk everything they've got to try and rescue him from Ultra Space, or find out a way how to from the PC and Lillie. They adore him unconditionally, because he took them in. He saw these useless, stupid, lost kids and took them in, gave them a place among people like themselves, a family and a purpose. He's respected for his strength and authority, but loved for his compassion and sincerity. He also is very aware of the wrongs he's done by the time he's rescued from Ultra Space. He fully comprehends that the mess he's gotten himself into puts not only himself, but the whole world in jeopardy and tries to reason with Lusamine to stop it, but to no avail.
Once rescued, he disbands Team Skull and begins to start anew, seemingly mentored again by Kahuna Hala, who he apprenticed with when he was younger, before he ran away from home and joined - then later led - Team Skull. During the unknown time between the climax of the game's plot and the endgame scenes that take place after becoming the champion of Alola, Guzma seems to have calmed down a little bit. He's less in-your-face about things, and doesn't get riled up as fast, though his anger issues are still a very real problem that need time and proper resources to manage. He can restran himself when in the past he simply wouldn't, but he still is very dangerous and volatile when he's really seeing red.
It should also be mentioned that because pokemon is a game intended for children, I don't have Guzma swear much, if ever, opting to use words like "dang, heck”, and “freaking" instead of the more profane terms. It simply feels wrong to me personally, but I also don't think Guzma would purposely mouth off to anyone, especially children. He's gotten enough of that himself, I'm sure, and I think that's the one thing he'll never copy from his old man. He does have a bit of decency toward children, especially really young ones that have it tough, and would try to curve his poor attitude around really small kiddos, if only a bit. He's still crass and prickly, but he'd probably go to war if a kid was being picked on with no real means to defend themselves. It reminds him too much of himself, and no one ever bothered to help him out.
Personality Shifts: So, while his personality hasn't changed much from the initial time in game, Guzma is a lot more relaxed and not as easy to jump right into his violent fits of rage. He’s still an angry individual, and can go from zero to sixty in the blink of an eye, but at least he makes a conscious effort not to get to that point, if he can help it. He’s also learned a little bit that people actually do care about him, and has become a bit protective of those he considers his closer friends and part of his oddball family. He’s also less reserved about fighting, really fighting for survival purposes, and has even gotten a bit more fit and active as a result of Lifeaftr’s overall need to explore and catch what you eat, defend yourself, hostile environment, etc. He takes daily walks and exercises with his Pokemon, oftentimes boxing or roughhousing with them so they can all train up their bodies. He actually gets bored easily now, staying inside, without any form of real entertainment or things to occupy his hands or his mind.
He’s also coming from another game, Hugtopia, which is a lot more technologically advanced than LifeAftr. This won’t hinder him much, but he will whine and complain about the lack of plumbing and the easily accessible amenities/tech that seems so mainstream for a person from the modern age. He’s also a bit, uh…twitchy about being touched. Never big on it in general, all things considered, but the game was very pushy with its physical contact since it was so integral to the game’s setting, and Guzma’s trauma says “hm bad” on even the best of days, so trying to hug him out of the blue will get a growl or a shove almost immediately, unless he knows you very well. Consent is huge, boys and girls, don’t touch those that don’t want to be touched.
On top of that, he’s going to have his team switched up a bit. Instead of having Golisopod and Ariados, he’s coming back with Golisopod and Scizor this time around, which I’ll detail Scizor’s strengths and weaknesses down below, but he’d be really upset to be losing a partner all over again, when Hugtopia let him gain one, with the promise of gaining them all over time. Not going to be happy about that, no sir, which perhaps stems from the fact he’s seen people come and go from these worlds many times, and it’s gotten to the point where he almost expects it to happen, and while the pain is still there, he feels dull and hollow somehow. Like he’s being left behind all over again, and he just has to deal with it. That’s why he forms such close bonds to people he does care about, and is protective over them to such a degree - because they can come and go so easily.
Abilities: Guzma is about as human as the other people in his world. He has no powers or abilities that really give him an edge or anything - that's held by his pokemon companions, and I will go into detail about their abilities later. As for Guzma himself, he has all the standard strengths of a male his age, with a few key differences.
One, he's tall. Very tall. The game actually brings up his height quite a bit, in fact! In his home on Melemele Island, you view a photograph of him as a child (though it's not immediately explained as being him, future events bring this to light) and the description is as follows: "it's a picture of a tall boy clasping his island challenge amulet with the clear glow of pride". He also has to lean down to face the PC character and other characters, such as Kukui, who is an adult. This may just be a tic he has, since he's very in your face about nearly everything, but Guzma is a big guy, and in instances where height could be useful to give someone a boost or so, he'd excel. It's not told how tall he is, but given the canon evidence, we can easily believe he's over six feet - possibly edging on 6'3" or even 6'5".
Next, Guzma is actually very physically strong, as far as average humans go. He's no bodybuilder or wrestler (looking at you, 'Masked Royal'), but the guy is very obviously a person who gets into fist fights, not just pokemon fights, on the regular. He can take a beating, quite literally, haha....and has the tenacity of the insectoids he loves so much. This physical strength he possesses is half the reason he's rather intimidating, coupled with his personality and unpredictable nature. And, of course, his anger issues, though they have ebbed some in post-game instances and his time in various games. He can, and will, throw a hard punch if you get him riled up enough, or if he’s defending someone or something, and though it won't shatter rock or bend metal, it could break bone and knock someone out if he nails them in the gut or hard in the face in the case of other, normal human characters.
Also, those legs. Have you ever done a squat before? No? Well, it's not easy, and the game even tells you that numerous times. Guy can even do it without his heels touching the ground, meaning he is supporting his full, hulking muscle mass on the equivalent of his tiptoes, for quite a while without breaking a sweat. His arms are strong, but so are his legs and upper body, which is not seen much under his baggy clothes. He’s no Superman or Hulk, but he is fit, and could easily kick in a door if he had to, without even batting an eye. He's also learned a few martial arts from various people in Lifeaftr as well - Beauregard and Sheperd, so he's not all about raw power and much more coordinated in a fight as well, which means he's actually a bit more of a threat, since now he can maneuver better and dodge more accurately.
Did I also mention Guzma is tenacious? Because yeah, he is. "The hated boss that beats you down, and beats you down, and never lets up..." that's a very good description of what Guzma is. He keeps on coming. You can knock him around as much, or as hard, as you want, but he won't go down easy. Because of his muddy background where it's heavily implied Guzma was both verbally and physically abused, he's sort of grown a thick skin. He even beats on himself to the point of making himself bleed (in a chapter of the Sun and Moon manga, he loses a battle with Sun and proceeds to slam his head against the ground so hard his glasses shatter and pieces of glass are stuck in his forehead, causing blood to run down his face), but he doesn't bat an eye. Sadly, he's so used to getting beat up, that he can endure some physical pain better than others. This doesn't make him immortal by any means - if shot, he would die; if stabbed in a vital spot, he would bleed out - but damned if he wouldn't try to get up anyway for one final strike. He's stubborn and angry enough. Or perhaps he just takes it as a personal affront to his character - a challenge that he refuses to back down from.
Now, Guzma is all well and good, but he's got two partners he's bringing along to LifeAftr - his pokemon, Golisopod and Scizor - and they both have their own strengths and weaknesses.
Golisopod is Guzma's ace - his best friend, his favorite pokemon ever, and his strongest. Like all of Guzma's pokemon, Golisopod is a bug type, but also has a dual water typing, meaning big buggy can swim and probably carry Guzma on his back if he really wanted to, considering Golisopod is actually about as tall as Guzma himself, or larger.
Not only that, but Golisopod is fairly quick, and he hits hard. Or, what I should say, is many of the big buggo's moves are called "priority moves" in game canon, meaning they almost always strike first. He also has some stat boosting moves that up his attack as well, making Golisopod even stronger. Now, again, I'm not saying the big bug is some kind of superman, but those claws are no joke - they're long, and they're sharp; peel bark off a tree like peeling an orange. Golisopod is pretty bulky too! He can take a hit like a champion, though no, not indestructible by any means. Pokemon do die in game canon (there are cemeteries all over each game region), so if a blow is fatal...big buggo will go down permanently. It just might take a while to whittle away that steely exoskeleton.
Now, I mentioned it earlier, but Golispod is a dual bug and water typing, and while it does have the capability to expel water from its mouth (water gun, scald, etc.), which would make for an easy supply to water, I am actually going to have this removed, though he still does have the capability to swim and dive for lengthy periods of time, which would be a great help for fishing or clam diving. However, previous experience in Lifeaftr has given Guzma a one-use Technical Machine for Ice Beam, which Golisopod now knows to produce ice from his mouth.
Scizor on the other hand is still a heavy hitter, and a dual bug and steel type pokemon. This means he hits hard and can take some decent blows, but unlike Golisopod, Scizor is extremely fast. It can throw punches with those club-like pincers that are bullet fast (he actually has a move called Bullet Punch, which is also a priority move - meaning it always strikes first), and can crush and chop large sticks and possibly even small enough stones (thick like coconut sized), though not without some effort.
Scizor also has the capability to fly, but not high and not far, it’s mostly used as a sort of boost to its speed when charging or dashing, but I thought to include it anyway. I’d wager that given Scizor’s heavy, steel carapace, he’d only be able to fly about ten or twelve feet off the ground and for a period of about half an hour before exhausting himself. Carrying a person would only hinder him even more, honestly, and he should not be used as a means of flight, but he can climb, and quite well, actually. Those clawed pincers are great at gripping and holding not only prey, after all.
However, Scizor’s weakness is fire. Because he’s both steel and bug, he has a double weakness to fire and heat, meaning that in more heated/volcanic areas, he’d be at an enormous disadvantage - slowing down considerably from exhaustion and taking some form of heat-damage (think like a person overheating on a hot day) before having to retreat to his pokeball.
Also, while it may never be addressed in game, Scizor is among the few Pokemon Guzma has that does have the capability to Mega Evolve via means of three items: a Keystone, a Z-Ring/Mega Evolution Bracelet (ot any item that can hold the Keystone), and a stone called Scizorite. Mega Evolution means that Scizor’s physical form changes, much like evolution in Pokemon originally, but he will revert back to his usual form after a set period of time. While mega evolved, a Pokemon’s strengths - that is to say, it’s stats - increase to wild levels, and it gains a boost in strength that is pretty ridiculous in most cases. Like I said, doubtful this will ever happen in game, since aforementioned three items are necessary to do it, but thought to clear that up regardless.
Inventory: Actually, Guzma came to Hugtopia with very little, though I’d say he’d have a brand spanking new pair of clothes, probably a music player of some sort, a wallet where he’d keep his money, and maybe the old, busted Pokedex he still retained from his time in Lifeaftr, though his has been fixed and even updated to include entries for the pokemon found in the Galar region (sword and shield versions).
Sample
Thread Sample: Here’s a thread from Hugtopia!
Name: Roxy.
Age: 32
Contact:Discord: Stadoodles#7274 | plurk:
Current characters: N/A
Character Information
Name:
Series: Pokemon Sun and Moon (game)
Appearance: Destruction in human form or whatever.
Please note, that because of recent developments in the games he’s been in, there are some slight visual differences! Guzma's sunglasses are actually symmetrical now, but he still wears his Team Skull medallion around his neck and there's no big, red X splashed across the Team Skull emblem on the back of his hoodie, like endgame canon has. He received a fresh copy of his unaltered hoodie in Hugtopia, for personal reasons. However, the tattoos on his arms are no longer visible in most cases, unless he feels the need to reapply them (yes, they are fake).
Age: Not given in canon, but I'll go with 28, since he looks like he's in his early to mid twenties originally, plus the few years he’s been in games.
Canon Point: After his final battle with the PC on Hau'Oli Beachfront, after the main events of the game.
Transferring From: Lifeaftr, and more recently Hugtopia.
Canon History: Here, though the wiki is fairly scarce. If a write-up is necessary, please let me know.
Canon Personality: Guzma is a thug, end of story. He has an intolerable attitude, extreme anger issues, and is generally a Bad Guy in every aspect of the word. There's a reason why people don't like him - he's very intimidating and his reputation as being the "hated boss that beats you down" precedes him. He can easily put his money where his mouth is, too, unlike so many of his senseless grunts. Guzma is tough, both in the way he battles his Pokemon, and in the way he acts. He's the boss of Team Skull for a reason - despite the team's silly antics and general incompetence, Guzma isn't any of those things. He's actually pretty smart, at least in terms of strategizing and knowing how to fight.
When he was just a child and a newbie pokemon trainer, Guzma placed third, and one time second, in numerous battle competitions - you can see these trophies in his old room in game on Route 2. He's seen as a character with great potential - he's smart, strong, and an incredible strategist to battle competitively as just a child. His potential, however, is simply lost to the foil of his terrible home life, and how it shaped him as a person. It's heavily implied even in game that Guzma's father was both physically and verbally abusive towards Guzma, seeing him as a worthless waste of space that could do nothing right: "Guzma, what is wrong with you?!" - those are words Guzma has uttered many time after a loss, and putting the pieces together about him, it's a learned phrase...one that has stuck with him for over a decade.
He has never once placed first in his competitions, only scraping second one single time. Because of his so-called losses, and the obvious lashings he received from his father for his disgrace, Guzma's self-esteem and value of himself is shot. He acts like he's a big-shot and hot stuff, but when he's torn down, he attacks himself. Really, actually attacks himself. Again, a learned trait - he seems himself as dispensable, worthless, that he deserves what he gets. Upon losses, he tugs at his hair in game, shaking back and forth, and in the manga, he whacks his head so hard against the ground, his sunglasses shatter and shards of glass wedge themselves into his forehead, making him bleed.
"Beating people down is all I know", read further into this, and it's actually quite sad. Guzma's rage stems from his resentment and bitterness toward himself and his father. For all his life as a child, he was beat down either by people in competitions, his father, or himself. Because of that, he tries desperately hard to prove himself to people, just to get recognized as being someone worth caring about. He's starved for positive reinforcement, hence the reason why he latched onto Lusamine, since she gave him what he so yearned for. She thought he was strong, she valued his power, she gave him a purpose and he seized it greedily, only to be crushed once again by the climax of the game's plot.
Despite his bad characteristics, Guzma is still very human, he has a conscience, he has morals and ethics. He is downright feared by his grunts, and yet they risk everything they've got to try and rescue him from Ultra Space, or find out a way how to from the PC and Lillie. They adore him unconditionally, because he took them in. He saw these useless, stupid, lost kids and took them in, gave them a place among people like themselves, a family and a purpose. He's respected for his strength and authority, but loved for his compassion and sincerity. He also is very aware of the wrongs he's done by the time he's rescued from Ultra Space. He fully comprehends that the mess he's gotten himself into puts not only himself, but the whole world in jeopardy and tries to reason with Lusamine to stop it, but to no avail.
Once rescued, he disbands Team Skull and begins to start anew, seemingly mentored again by Kahuna Hala, who he apprenticed with when he was younger, before he ran away from home and joined - then later led - Team Skull. During the unknown time between the climax of the game's plot and the endgame scenes that take place after becoming the champion of Alola, Guzma seems to have calmed down a little bit. He's less in-your-face about things, and doesn't get riled up as fast, though his anger issues are still a very real problem that need time and proper resources to manage. He can restran himself when in the past he simply wouldn't, but he still is very dangerous and volatile when he's really seeing red.
It should also be mentioned that because pokemon is a game intended for children, I don't have Guzma swear much, if ever, opting to use words like "dang, heck”, and “freaking" instead of the more profane terms. It simply feels wrong to me personally, but I also don't think Guzma would purposely mouth off to anyone, especially children. He's gotten enough of that himself, I'm sure, and I think that's the one thing he'll never copy from his old man. He does have a bit of decency toward children, especially really young ones that have it tough, and would try to curve his poor attitude around really small kiddos, if only a bit. He's still crass and prickly, but he'd probably go to war if a kid was being picked on with no real means to defend themselves. It reminds him too much of himself, and no one ever bothered to help him out.
Personality Shifts: So, while his personality hasn't changed much from the initial time in game, Guzma is a lot more relaxed and not as easy to jump right into his violent fits of rage. He’s still an angry individual, and can go from zero to sixty in the blink of an eye, but at least he makes a conscious effort not to get to that point, if he can help it. He’s also learned a little bit that people actually do care about him, and has become a bit protective of those he considers his closer friends and part of his oddball family. He’s also less reserved about fighting, really fighting for survival purposes, and has even gotten a bit more fit and active as a result of Lifeaftr’s overall need to explore and catch what you eat, defend yourself, hostile environment, etc. He takes daily walks and exercises with his Pokemon, oftentimes boxing or roughhousing with them so they can all train up their bodies. He actually gets bored easily now, staying inside, without any form of real entertainment or things to occupy his hands or his mind.
He’s also coming from another game, Hugtopia, which is a lot more technologically advanced than LifeAftr. This won’t hinder him much, but he will whine and complain about the lack of plumbing and the easily accessible amenities/tech that seems so mainstream for a person from the modern age. He’s also a bit, uh…twitchy about being touched. Never big on it in general, all things considered, but the game was very pushy with its physical contact since it was so integral to the game’s setting, and Guzma’s trauma says “hm bad” on even the best of days, so trying to hug him out of the blue will get a growl or a shove almost immediately, unless he knows you very well. Consent is huge, boys and girls, don’t touch those that don’t want to be touched.
On top of that, he’s going to have his team switched up a bit. Instead of having Golisopod and Ariados, he’s coming back with Golisopod and Scizor this time around, which I’ll detail Scizor’s strengths and weaknesses down below, but he’d be really upset to be losing a partner all over again, when Hugtopia let him gain one, with the promise of gaining them all over time. Not going to be happy about that, no sir, which perhaps stems from the fact he’s seen people come and go from these worlds many times, and it’s gotten to the point where he almost expects it to happen, and while the pain is still there, he feels dull and hollow somehow. Like he’s being left behind all over again, and he just has to deal with it. That’s why he forms such close bonds to people he does care about, and is protective over them to such a degree - because they can come and go so easily.
Abilities: Guzma is about as human as the other people in his world. He has no powers or abilities that really give him an edge or anything - that's held by his pokemon companions, and I will go into detail about their abilities later. As for Guzma himself, he has all the standard strengths of a male his age, with a few key differences.
One, he's tall. Very tall. The game actually brings up his height quite a bit, in fact! In his home on Melemele Island, you view a photograph of him as a child (though it's not immediately explained as being him, future events bring this to light) and the description is as follows: "it's a picture of a tall boy clasping his island challenge amulet with the clear glow of pride". He also has to lean down to face the PC character and other characters, such as Kukui, who is an adult. This may just be a tic he has, since he's very in your face about nearly everything, but Guzma is a big guy, and in instances where height could be useful to give someone a boost or so, he'd excel. It's not told how tall he is, but given the canon evidence, we can easily believe he's over six feet - possibly edging on 6'3" or even 6'5".
Next, Guzma is actually very physically strong, as far as average humans go. He's no bodybuilder or wrestler (looking at you, 'Masked Royal'), but the guy is very obviously a person who gets into fist fights, not just pokemon fights, on the regular. He can take a beating, quite literally, haha....and has the tenacity of the insectoids he loves so much. This physical strength he possesses is half the reason he's rather intimidating, coupled with his personality and unpredictable nature. And, of course, his anger issues, though they have ebbed some in post-game instances and his time in various games. He can, and will, throw a hard punch if you get him riled up enough, or if he’s defending someone or something, and though it won't shatter rock or bend metal, it could break bone and knock someone out if he nails them in the gut or hard in the face in the case of other, normal human characters.
Also, those legs. Have you ever done a squat before? No? Well, it's not easy, and the game even tells you that numerous times. Guy can even do it without his heels touching the ground, meaning he is supporting his full, hulking muscle mass on the equivalent of his tiptoes, for quite a while without breaking a sweat. His arms are strong, but so are his legs and upper body, which is not seen much under his baggy clothes. He’s no Superman or Hulk, but he is fit, and could easily kick in a door if he had to, without even batting an eye. He's also learned a few martial arts from various people in Lifeaftr as well - Beauregard and Sheperd, so he's not all about raw power and much more coordinated in a fight as well, which means he's actually a bit more of a threat, since now he can maneuver better and dodge more accurately.
Did I also mention Guzma is tenacious? Because yeah, he is. "The hated boss that beats you down, and beats you down, and never lets up..." that's a very good description of what Guzma is. He keeps on coming. You can knock him around as much, or as hard, as you want, but he won't go down easy. Because of his muddy background where it's heavily implied Guzma was both verbally and physically abused, he's sort of grown a thick skin. He even beats on himself to the point of making himself bleed (in a chapter of the Sun and Moon manga, he loses a battle with Sun and proceeds to slam his head against the ground so hard his glasses shatter and pieces of glass are stuck in his forehead, causing blood to run down his face), but he doesn't bat an eye. Sadly, he's so used to getting beat up, that he can endure some physical pain better than others. This doesn't make him immortal by any means - if shot, he would die; if stabbed in a vital spot, he would bleed out - but damned if he wouldn't try to get up anyway for one final strike. He's stubborn and angry enough. Or perhaps he just takes it as a personal affront to his character - a challenge that he refuses to back down from.
Now, Guzma is all well and good, but he's got two partners he's bringing along to LifeAftr - his pokemon, Golisopod and Scizor - and they both have their own strengths and weaknesses.
Golisopod is Guzma's ace - his best friend, his favorite pokemon ever, and his strongest. Like all of Guzma's pokemon, Golisopod is a bug type, but also has a dual water typing, meaning big buggy can swim and probably carry Guzma on his back if he really wanted to, considering Golisopod is actually about as tall as Guzma himself, or larger.
Not only that, but Golisopod is fairly quick, and he hits hard. Or, what I should say, is many of the big buggo's moves are called "priority moves" in game canon, meaning they almost always strike first. He also has some stat boosting moves that up his attack as well, making Golisopod even stronger. Now, again, I'm not saying the big bug is some kind of superman, but those claws are no joke - they're long, and they're sharp; peel bark off a tree like peeling an orange. Golisopod is pretty bulky too! He can take a hit like a champion, though no, not indestructible by any means. Pokemon do die in game canon (there are cemeteries all over each game region), so if a blow is fatal...big buggo will go down permanently. It just might take a while to whittle away that steely exoskeleton.
Now, I mentioned it earlier, but Golispod is a dual bug and water typing, and while it does have the capability to expel water from its mouth (water gun, scald, etc.), which would make for an easy supply to water, I am actually going to have this removed, though he still does have the capability to swim and dive for lengthy periods of time, which would be a great help for fishing or clam diving. However, previous experience in Lifeaftr has given Guzma a one-use Technical Machine for Ice Beam, which Golisopod now knows to produce ice from his mouth.
Scizor on the other hand is still a heavy hitter, and a dual bug and steel type pokemon. This means he hits hard and can take some decent blows, but unlike Golisopod, Scizor is extremely fast. It can throw punches with those club-like pincers that are bullet fast (he actually has a move called Bullet Punch, which is also a priority move - meaning it always strikes first), and can crush and chop large sticks and possibly even small enough stones (thick like coconut sized), though not without some effort.
Scizor also has the capability to fly, but not high and not far, it’s mostly used as a sort of boost to its speed when charging or dashing, but I thought to include it anyway. I’d wager that given Scizor’s heavy, steel carapace, he’d only be able to fly about ten or twelve feet off the ground and for a period of about half an hour before exhausting himself. Carrying a person would only hinder him even more, honestly, and he should not be used as a means of flight, but he can climb, and quite well, actually. Those clawed pincers are great at gripping and holding not only prey, after all.
However, Scizor’s weakness is fire. Because he’s both steel and bug, he has a double weakness to fire and heat, meaning that in more heated/volcanic areas, he’d be at an enormous disadvantage - slowing down considerably from exhaustion and taking some form of heat-damage (think like a person overheating on a hot day) before having to retreat to his pokeball.
Also, while it may never be addressed in game, Scizor is among the few Pokemon Guzma has that does have the capability to Mega Evolve via means of three items: a Keystone, a Z-Ring/Mega Evolution Bracelet (ot any item that can hold the Keystone), and a stone called Scizorite. Mega Evolution means that Scizor’s physical form changes, much like evolution in Pokemon originally, but he will revert back to his usual form after a set period of time. While mega evolved, a Pokemon’s strengths - that is to say, it’s stats - increase to wild levels, and it gains a boost in strength that is pretty ridiculous in most cases. Like I said, doubtful this will ever happen in game, since aforementioned three items are necessary to do it, but thought to clear that up regardless.
Inventory: Actually, Guzma came to Hugtopia with very little, though I’d say he’d have a brand spanking new pair of clothes, probably a music player of some sort, a wallet where he’d keep his money, and maybe the old, busted Pokedex he still retained from his time in Lifeaftr, though his has been fixed and even updated to include entries for the pokemon found in the Galar region (sword and shield versions).
Sample
Thread Sample: Here’s a thread from Hugtopia!